![]() Ideal Party Initiative Order: pre-buff Peace of Mind to control party initiative if needed.ģrd place or 4th place: executioner role, finish off weak enemies or to make use of already dead enemies corpses.ġst place: strong initial striker, ideal to take out high threat enemies.Luronta Temva (Legs): +2 STR, +2 FIN, +2 INT, +2 CON, +2 Wits, +2 Aero, +10% Air Resistance. Soft Touch (Gloves): +5 Intelligence, +5 Memory, Set Atrophy, Set Healing Tears. Potentially trading 3-4 points of attributes for 28% Critchance worth of 28 Wits. → You will need to swap out some Wits into Finesse to carry the Rancour dagger, take +3 Finesse from the weapon into account too, as character only need enough 14 Finesse to carry it. Rancour (Dagger): +3 Wits, +3 Finesse, +25% Critchance At late game, swap out the shield and dual-wielding these two unique 1H for their bonuses:Įternal Stormblade: +3 Memory, +6 Initiative, +15% Critchance.Weapons for early game, use these unique 1H-weapons and any leveled shields throughout early to mid game:įang of Winter Dragon: +1 STR, +1 INT, +1 Warfare, +1 Hydro, +10% Critchance. ![]() → Which can be plugged with a Power Frame Flame Rune for another +3 Intelligence and +6% Critchance. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |